The Hunting skill is a skill which adds items to the hunted wildlife, which can't otherwise be gained or else be gained by trading. It does not give the player character access to new methods to kill, catch or find them. It does not have any governing attributes.
The skill can be developed by buying the six hunting books from Merchants, reading them and investing two Learning points for each book, thus 12 in total. When the specific skill is learned, the items are automatically added to the carcass in case the creature drops the item. A book can't be learned a second time to improve the amount of items gained.
This table explains what each book does and where it can be obtained. The prices mentioned in the table are the item values and as a result, the actual prices depends on the mercantile skill of the player character and the mercantile skill of the merchant. The more realistic price of each book is 750-900 gold pieces at the beginning of the game.
At the start of the game, when the books are expensive, the following order for buying the books leads to the best results:
- Skinning, many wolves, boars, mountain lions and some bears can easy to find and kill.
- Teeth extraction
- Talon removal †
- Claw removal †
- Horn removal (including tusks)
- Heart removal
† Note: the developers might cause quite some confusion with talon and claw removal ability, as the ingredients gained with the skill are claws and claw, though their alchemy effects and item value and creatures are quite different. The talon ability adds the claws (one item), which can be removed from creatures which are quite common, such as wolves, Boars, bears, kobolds.
- Most used on the wild animals (creatures) like wolves, Bear, Boar, Deer, Mountain Lion, Lynx.
- For a list of what creatures drop what ingredient check Ingredients.
Athletics • Block • Blade • Blunt • Crafting • Hand to Hand • Heavy armour
Brewing • Cooking • Forging • Melting • Mining • Sharpening • Treasure hunting
Alchemy • Alteration • Conjuration • Destruction • Illusion • Mysticism • Restoration
Acrobatics • Light armour • Marksman • Mercantile • Speechcraft • Sneak • Security