(Cleaned up broken links and modified an entry to update the information.) Tag: Visual edit |
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Back to [[Nehrim Wiki]] |
Back to [[Nehrim Wiki]] |
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==Message to Modders== |
==Message to Modders== |
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Feel free to edit this page with links to your mods and short description! |
Feel free to edit this page with links to your mods and short description! |
||
+ | ==Mods for Nehrim== |
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+ | ===Housing=== |
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+ | {| border="1" cellpadding="3" cellspacing="0" style="width: 630px;" |
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+ | ! scope="row" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Photo |
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+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Mod Name |
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+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Mod Description |
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+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Author |
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+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Link |
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+ | |- |
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+ | ! scope="row"|[[File:Giliad_house.jpg|humb|100px]] |
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+ | |Nehrim - Giliad house for sale |
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+ | |This mod add a buyable country style house in Giliad. |
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+ | | |
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+ | Garnet |
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+ | aka |
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+ | [[User:Garnet1|Garnet1]] 19:47, April 28, 2012 (UTC) |
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+ | | |
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+ | Oblivion Nexus Mods |
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+ | [https://www.nexusmods.com/oblivion/mods/41868 here] |
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− | ==Mods for Nehrim== |
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− | {| border="10" cellpadding="5" cellspacing="0" style="width: 630px;" |
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− | ! style="background-color: rgb(153, 102, 51);"|Photo |
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− | ! style="background-color: rgb(153, 102, 51);"|Mod Name |
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− | ! style="background-color: rgb(153, 102, 51);"|Mod Description |
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− | ! style="background-color: rgb(153, 102, 51);"|Author |
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− | ! style="background-color: rgb(153, 102, 51);"|Link |
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|- |
|- |
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− | + | ! scope="row"|[[File:40771-1-1319273965.jpg|humb|100px]] |
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+ | |Nehrim Burg Darlan Improved |
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− | | style="background-color: rgb(204, 204, 204);"|Simple Bandages |
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+ | |This mod wont make Darlan to a capital like Erothin, but an empire with which you can specify at least. It is now also much busier. |
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− | | style="background-color: rgb(204, 204, 204);"|Have you ever finished a battle with low health, but are unable to wait because of a random mud crab 1300 ft. away?no This mod adds a set of bandages to the player which restore your health, fatigue, and magicka when activated outside of combat. stupid!!!! |
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+ | |MaGlas |
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− | | style="background-color: rgb(204, 204, 204);"|Daedelus Dick |
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+ | | |
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− | | style="background-color: rgb(204, 204, 204);"|The mod can be downloaded not [http://tesnexus.com/downloads/file.php?id=36020 here]form TES Nexus. |
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+ | Oblivion Nexus Mods |
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+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/40771/ here] |
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|- |
|- |
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+ | ! scope="row"|[[File:39126-1-1309147840.jpg|humb|100px]] |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |The Arcane Sanctum is Home-Nehrim House Mod |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |This adds a cozy, Chorrol style, Middleclass home near the Arcane Sanctum. |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |isawachicken |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | | |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | Oblivion Nexus Mods |
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+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/39126/ here] |
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|- |
|- |
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+ | ! scope="row"|[[File:35101-3-1286743077.jpg|humb|100px]] |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Nehrim Edelweiss Haus |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |A Bavarian Style player abode, nestled in the Fold Valley, across from Tirin Abbey |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Carah |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | | |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/35101 here] |
||
|- |
|- |
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+ | ! scope="row"|[[File:35101-3-1286743077.jpg|humb|100px]] |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Nehrim Edelweiss Haus - verbessert / improved |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Carahs house was improved with her permission. Some fixes and an exclusive teleportation function are added. |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |AltDunmer |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | | |
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− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/43175 here] |
||
+ | |||
+ | Endorse original file |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/35101 here] |
||
|- |
|- |
||
+ | ! scope="row"|[[File:34838-1-1285571235.jpg|humb|100px]] |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Nehrim - The Cloud Tower |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |The Cloud Tower! A true magician home with sea views from Nehrim. |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |MelancholyRoar |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | | |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | Oblivion Nexus Mods |
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+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/34838 here] |
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|- |
|- |
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+ | ! scope="row"|[[File:OE.jpg|humb|100px]] |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Nehrim - Ostian Enhanced |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |As the name says. Also included the German version |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Garnet |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | aka |
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+ | |||
+ | [[User:Garnet1|Garnet1]] |
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+ | | |
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+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/43632/ here] |
||
+ | |} |
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+ | [[Category:Nehrim]] |
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+ | |||
+ | ===Armors & Weapons=== |
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+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" style="width: 630px;" |
||
+ | ! scope="row" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Photo |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Mod Name |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Mod Description |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Author |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Link |
||
|- |
|- |
||
+ | ! scope="row"|[[File:41519-2-1327248836.jpg|humb|100px]] |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | |Nehrim - Fix for Helmet of the Mental Destroyer |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | |The Bipedal Flags were set wrong so your head would disappear when wearing the Helmet of the Mental Destroyer. So I Fixed it! |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | |emlnxrh |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | | |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/41519/ here] |
||
|- |
|- |
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+ | ! scope="row"|[[File:41506-2-1327166893.jpg|humb|100px]] |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Chocolate Clothes for Nehrim |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |This mod adds mage's clothes, for those who love chocolate. |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Paneb |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | | |
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− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/41506/ here] |
||
|- |
|- |
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+ | ! scope="row"|[[File:41493-1-1327006926.png|humb|100px]] |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Kingdom of Jerusalem Cuirass for Nehrim |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |This mod adds the Kingdom of Jerusalem Cuirass to Nehrim. |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Paneb |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | | |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/41493/ here] |
||
|- |
|- |
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− | + | ! scope="row" style="text-align: left;"| |
|
+ | |7 demonic weapons -Nehrim |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |The Nehrim version of the awsome "7 demonic Weapons"-mod from Strike105X and Imperator3. |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |J-man |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | | |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/40335/ here] |
||
|- |
|- |
||
+ | ! scope="row"|[[File:39638-2-1311784067.jpg|humb|100px]] |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |Nehrim 1 Handed Weapon On Back Addon |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |This adds support for Nehrim weapons to use 1hand weapon on back mod by Visan/Tychos |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |micalov |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | | |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | Oblivion Nexus Mods [https://www.nexusmods.com/oblivion/mods/39638/ here] |
||
+ | |} |
||
+ | |||
+ | ===Gameplay=== |
||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" style="width: 630px;" |
||
+ | ! scope="row" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Photo |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Mod Name |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Mod Description |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Author |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Link |
||
|- |
|- |
||
+ | ! scope="row"| |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | |Nehrim - No persistent Effect Drain |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | |Removes the persistence of the visual effects of Drain Magic Effects. |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | |kuertee |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | | |
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− | | style="background-color: rgb(204, 204, 204);"| |
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+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/41529/ here] |
||
|- |
|- |
||
− | + | ! scope="row" style="text-align: left;" | |
|
+ | |SDR - Sneaking Detection Recalibrated |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | |This mod recalibrates the system for detection, sneaking, and sneak attacks. It takes into account Sound, Light, Movement, Gear, Spells, Distance, Location, Combat, Sleeping, etc. |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |saebel |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | | |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/37385 here] |
||
|- |
|- |
||
− | + | ! scope="row" style="text-align: left;" | |
|
+ | |MiniMap - HUD Element |
||
− | | style="background-color: rgb(204, 204, 204);"| |
||
+ | |This adds a minimap |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | |kyoma |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | | |
||
− | | style="background-color: rgb(204, 204, 204);"| |
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+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/26220 here] |
||
+ | |- |
||
+ | ! scope="row" style="text-align: left;" | |
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+ | |Denock Arrow and Spell Delete Nehrim |
||
+ | |Adds the possibility to release a drawn arrow, and to delete learned spells. |
||
+ | |scruggs and troybayliss and AltDunmer |
||
+ | | |
||
+ | Oblivion Nexus Mods |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/43649/ here] |
||
+ | |||
+ | Endorse original files |
||
+ | |||
+ | [https://www.nexusmods.com/oblivion/mods/9333/ here] and [https://www.nexusmods.com/oblivion/mods/23069/? here] |
||
|} |
|} |
||
+ | |||
+ | |||
+ | ===Other=== |
||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" style="width: 630px;" |
||
+ | ! scope="row" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Photo |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Mod Name |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Mod Description |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Author |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Link |
||
+ | |- |
||
+ | ! scope="row"|[[File:Modbandages.jpg.jpg|humb|100px]] |
||
+ | |Simple Bandages |
||
+ | |Have you ever finished a battle with low health, but are unable to wait because of a random mud crab 1300 ft. away? This mod adds a set of bandages to the player which restore your health, fatigue, and magicka when activated outside of combat. |
||
+ | |Daedelus Delta |
||
+ | |Oblivion Nexus Mods [https://www.nexusmods.com/oblivion/mods/36020 here] |
||
+ | |} |
||
+ | |||
+ | ===Mods in German=== |
||
+ | |||
+ | {| border="1" cellpadding="3" cellspacing="0" style="width: 630px;" |
||
+ | ! scope="row" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Photo |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Mod Name |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Mod Description |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Author |
||
+ | ! scope="col" style="background-color: rgb(153, 102, 51);color:#ffffff;"|Link |
||
+ | |- |
||
+ | ! scope="row"|[[File:40263-3-1315251547.jpg|humb|100px]] |
||
+ | |J mans Scifi weapons - Nehrim only |
||
+ | | |
||
+ | |J-man |
||
+ | |Oblivion Nexus Mods [http://oblivion.nexusmods.com/downloads/file.php?id=40263 here] |
||
+ | |} |
||
+ | [[Category:Nehrim]] |
||
+ | |||
+ | |||
+ | ==External Links== |
||
+ | *[http://oblivion.nexusmods.com/ Oblivion Nexus] |
||
+ | *[http://forums.bethsoft.com/index.php?/topic/1118767-nehrim-and-mods/ Nehrim modding information] |
||
+ | [[Category:Nehrim]] |
||
[[Category:Nehrim]] |
[[Category:Nehrim]] |
Latest revision as of 09:15, 26 March 2018
Back to Nehrim Wiki
Message to Modders[]
Dear Modders!
Feel free to edit this page with links to your mods and short description!
Mods for Nehrim[]
Housing[]
Photo | Mod Name | Mod Description | Author | Link |
---|---|---|---|---|
Nehrim - Giliad house for sale | This mod add a buyable country style house in Giliad. |
Garnet aka Garnet1 19:47, April 28, 2012 (UTC) |
Oblivion Nexus Mods | |
Nehrim Burg Darlan Improved | This mod wont make Darlan to a capital like Erothin, but an empire with which you can specify at least. It is now also much busier. | MaGlas |
Oblivion Nexus Mods | |
The Arcane Sanctum is Home-Nehrim House Mod | This adds a cozy, Chorrol style, Middleclass home near the Arcane Sanctum. | isawachicken |
Oblivion Nexus Mods | |
Nehrim Edelweiss Haus | A Bavarian Style player abode, nestled in the Fold Valley, across from Tirin Abbey | Carah |
Oblivion Nexus Mods | |
Nehrim Edelweiss Haus - verbessert / improved | Carahs house was improved with her permission. Some fixes and an exclusive teleportation function are added. | AltDunmer |
Oblivion Nexus Mods Endorse original file | |
Nehrim - The Cloud Tower | The Cloud Tower! A true magician home with sea views from Nehrim. | MelancholyRoar |
Oblivion Nexus Mods | |
Nehrim - Ostian Enhanced | As the name says. Also included the German version | Garnet
aka |
Oblivion Nexus Mods |
Armors & Weapons[]
Photo | Mod Name | Mod Description | Author | Link |
---|---|---|---|---|
Nehrim - Fix for Helmet of the Mental Destroyer | The Bipedal Flags were set wrong so your head would disappear when wearing the Helmet of the Mental Destroyer. So I Fixed it! | emlnxrh |
Oblivion Nexus Mods | |
Chocolate Clothes for Nehrim | This mod adds mage's clothes, for those who love chocolate. | Paneb |
Oblivion Nexus Mods | |
Kingdom of Jerusalem Cuirass for Nehrim | This mod adds the Kingdom of Jerusalem Cuirass to Nehrim. | Paneb |
Oblivion Nexus Mods | |
7 demonic weapons -Nehrim | The Nehrim version of the awsome "7 demonic Weapons"-mod from Strike105X and Imperator3. | J-man |
Oblivion Nexus Mods | |
Nehrim 1 Handed Weapon On Back Addon | This adds support for Nehrim weapons to use 1hand weapon on back mod by Visan/Tychos | micalov |
Oblivion Nexus Mods here |
Gameplay[]
Photo | Mod Name | Mod Description | Author | Link |
---|---|---|---|---|
Nehrim - No persistent Effect Drain | Removes the persistence of the visual effects of Drain Magic Effects. | kuertee |
Oblivion Nexus Mods | |
SDR - Sneaking Detection Recalibrated | This mod recalibrates the system for detection, sneaking, and sneak attacks. It takes into account Sound, Light, Movement, Gear, Spells, Distance, Location, Combat, Sleeping, etc. | saebel |
Oblivion Nexus Mods | |
MiniMap - HUD Element | This adds a minimap | kyoma |
Oblivion Nexus Mods | |
Denock Arrow and Spell Delete Nehrim | Adds the possibility to release a drawn arrow, and to delete learned spells. | scruggs and troybayliss and AltDunmer |
Oblivion Nexus Mods Endorse original files |
Other[]
Photo | Mod Name | Mod Description | Author | Link |
---|---|---|---|---|
Simple Bandages | Have you ever finished a battle with low health, but are unable to wait because of a random mud crab 1300 ft. away? This mod adds a set of bandages to the player which restore your health, fatigue, and magicka when activated outside of combat. | Daedelus Delta | Oblivion Nexus Mods here |
Mods in German[]
Photo | Mod Name | Mod Description | Author | Link |
---|---|---|---|---|
J mans Scifi weapons - Nehrim only | J-man | Oblivion Nexus Mods here |