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General Information[]
Ostian is not readily accessible before Journey into Madness (Act IV of the main quest line) as crossing the border to the Southrealm is prohibited.
Location[]
Ostian is located in the southern part of the Southrealm. It is a port city conveniently positioned almost in the heart of the Southrealm.
Political System[]
Theocracy
People[]
The common people of Ostian live in constant fear of the Gods and are humiliated by them. The humans' feeling of inferiority is reiterated in proclamations on the Shrines. You can learn a lot about the relation between the gods and their subjects by completing the side quest Pilgrimage.
Symbols[]
The statue in the center of Ostian is a symbol for the system as a whole. According to Narathzul, it is the symbol of the temple's perverse teaching. By blowing up the symbol, it is possible to overthrow the entire theocratic regime and to release the oppressed people of the Southrealm. You can recognize the statue by the exalted Preacher who is standing in front of it.
Leader[]
Jagal |
History[]
The Rule of the Gods[]
A few decades before the time you start the game the Temple erected a theocracy, a dominion of the gods, in the Southrealm. Since that time the country was completely isolated from the remaining parts of Nehrim.
Planting the Seed of Revolution[]
Narathzul Arantheal wants you to incite the people of the Southrealm to rebel against the Temple in order to prevent a war with the Southrealm when he, Narathzul, dethrones the Light-Born and becomes The Shadow God. According to Narathzul, the people there desire freedom but lack someone or something that would prompt the revolt. Narathzul adds that the people there are fiercely suppressed, beaten and abused.
Revolution![]
You will incite the people to revolt against their oppressors by blowing up the statue in the center of Ostian.
Literature: Backgrounds of the Southrealm, The Outcasts of Ostian.
Districts/Places[]
Districts
- Marketplace - a shopping plaza
- Upper Stores - an area with a wide range of shops
- Harbour - here you can find the House At The Harbour (the one where Callisto stays and conceives his plans) and your personal Safe Storage, Federal Bureau for Fortune Restriction, the Wanted Board, & the jail.
- Lighthouse - a huge lighthouse under construction
- Ostian, Storage Cave - a cave that connects the harbor to the upper stores.
- Slums - the eastern part of the city with abandoned houses.
- Arena - the place for fighting
- Palace of Ostian - an inaccessible place except during Inside The Lion's Den
- Ostian, Barracks - an inaccessible test cell that is unfinished but connects to Ostian. The Ostian guards stand outside of the intended entrance but cannot enter, as a script prevents entry.
Services[]
There are plenty of services available in Ostian:
Shops |
Tavern |
Secure Chest[]
The secure chest is located at the Harbour, near the House at the Harbour, just around the corner.
Teleport[]
The teleport platform is located on the hill with a lighthouse under construction.
Services | Merchants | Spell Merchants | Trainers | Inns |
Occupants[]
NPCs
Merchants and Trainers |
Common Citizens
|
Guards
Creatures |
Quests[]
- Journey into Madness
- Unexpected Difficulties
- Search in Ruins
- Inside the Lion's Den
- Shots for Freedom
- The Decisive Moment
- Impotence of the Almighty
Map[]
Notes[]
- It is possible to get into Ostian long before the Journey into Madness starts by clever use of mountaineering. The easiest spots to achieve this are at the mountains near the Southrealm Border Station and The Tomb of the Treasury. From the treasury starting point, just keep scaling the mountain sideways until you can descend somewhere the location around the word 'Eastern' in Eastern Mountain Range on the map. Once you wrapped yourself around the mountain range, keep your height as much as you can and head west and you should be able to reach the Fortress at the Collapsed South Pass from the top area. You should be to pick off the enemies from your current height with arrows or spells. From here, there are only a few opponents you will face heading into Ostian, making it relatively easy for lower levels to reach the city.
- Ostian seems a bit unfinished as some houses with locks on their doors needing a key are accessible via the console. They are all unlit interiors with nothing in them, however. There are even more unused test cells that were never used either in the base game.
- During the quest The Decisive Moment, all npcs in the marketplace except for the hangman and an elephant are disabled due to the explosion of the statue.